Senior Technical Artist, Character Pipeline
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.
What You'll Do
As a Senior Technical Artist for our new game project, you will play a crucial role in solving character-related challenges and optimizing the character implementation pipeline. Your responsibilities will include integrating characters into the game engine while maintaining artistic vision and performance standards. You will utilize your expertise in Unreal Engine material lookdev and the material graph to create visually impressive and efficient character materials. Additionally, your proficiency in Blueprint scripting and understanding of the character implementation pipeline will enable you to extend and optimize asset integration. Your familiarity with third-party DCCs and problem-solving skills will contribute to addressing technical issues and streamlining asset workflows.
In this role, you will
- Character Implementation Pipeline: Collaborate with the art and engineering teams to optimize the character implementation pipeline, ensuring efficient workflows and maintaining the artistic vision from DCCs to in-game assets.
- Material LookDev: Utilize your deep knowledge of Unreal Engine material lookdev and the material graph to create visually stunning and technically efficient materials for characters, enhancing their appearance and overall visual fidelity within the optimized pipeline.
- Blueprint Knowledge: Utilize your understanding of blueprint scripting to extend and improve the character implementation pipeline, enabling smoother asset integration and addressing any technical challenges that may arise.
- Problem Solving: Identify and resolve technical issues related to the character implementation pipeline, including optimizing asset creation workflows, addressing rendering artifacts, and streamlining asset pipelines. Continuously explore and implement new techniques and technologies to improve efficiency and quality in character production.
- Third-Party DCCs: Leverage your proficiency with third-party DCCs such as Nuke, Maya, Houdini and Substance Painter to create, modify, and optimize character assets. Collaborate with artists to streamline asset creation and ensure seamless integration into the optimized pipeline.
What we're looking for
- Proficiency in Unreal Engine material lookdev and the material graph.
- Blueprint scripting experience in Unreal Engine to understand and extend the character implementation pipeline, enabling smoother asset integration and addressing technical challenges.
- Familiarity with third-party DCCs such as Nuke, Maya, Houdini, and Substance Painter, for asset creation, modification, and optimization within the optimized pipeline.
- Programming experience, particularly in Python scripting, to automate tasks, enhance workflows, and further optimize the character implementation pipeline.
If you have a portfolio/reel/website you'd like to share, please hyperlink it to your resume, or submit it as an attachment with your application.
EPIC JOB + EPIC BENEFITS = EPIC LIFE
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Related Jobs
Senior Technical Artist, Character Pipeline
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.
What You'll Do
As a Senior Technical Artist for our new game project, you will play a crucial role in solving character-related challenges and optimizing the character implementation pipeline. Your responsibilities will include integrating characters into the game engine while maintaining artistic vision and performance standards. You will utilize your expertise in Unreal Engine material lookdev and the material graph to create visually impressive and efficient character materials. Additionally, your proficiency in Blueprint scripting and understanding of the character implementation pipeline will enable you to extend and optimize asset integration. Your familiarity with third-party DCCs and problem-solving skills will contribute to addressing technical issues and streamlining asset workflows.
In this role, you will
- Character Implementation Pipeline: Collaborate with the art and engineering teams to optimize the character implementation pipeline, ensuring efficient workflows and maintaining the artistic vision from DCCs to in-game assets.
- Material LookDev: Utilize your deep knowledge of Unreal Engine material lookdev and the material graph to create visually stunning and technically efficient materials for characters, enhancing their appearance and overall visual fidelity within the optimized pipeline.
- Blueprint Knowledge: Utilize your understanding of blueprint scripting to extend and improve the character implementation pipeline, enabling smoother asset integration and addressing any technical challenges that may arise.
- Problem Solving: Identify and resolve technical issues related to the character implementation pipeline, including optimizing asset creation workflows, addressing rendering artifacts, and streamlining asset pipelines. Continuously explore and implement new techniques and technologies to improve efficiency and quality in character production.
- Third-Party DCCs: Leverage your proficiency with third-party DCCs such as Nuke, Maya, Houdini and Substance Painter to create, modify, and optimize character assets. Collaborate with artists to streamline asset creation and ensure seamless integration into the optimized pipeline.
What we're looking for
- Proficiency in Unreal Engine material lookdev and the material graph.
- Blueprint scripting experience in Unreal Engine to understand and extend the character implementation pipeline, enabling smoother asset integration and addressing technical challenges.
- Familiarity with third-party DCCs such as Nuke, Maya, Houdini, and Substance Painter, for asset creation, modification, and optimization within the optimized pipeline.
- Programming experience, particularly in Python scripting, to automate tasks, enhance workflows, and further optimize the character implementation pipeline.
If you have a portfolio/reel/website you'd like to share, please hyperlink it to your resume, or submit it as an attachment with your application.
EPIC JOB + EPIC BENEFITS = EPIC LIFE
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).